Thursday, February 5, 2026

A What-If Final Fantasy Timeline

# 🌌 **THE COMPLETE ERA‑BY‑ERA MULTIVERSAL TIMELINE**

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# 🟦 **1. PRIMORDIAL & DIVINE ERAS (0–20,000)**  
### *The birth of aether, gods, hearts, and the first worlds*

**Metaphysics:**  
Aether condenses; gods form; Kingdom Hearts appears; Light and Darkness split.

**Final Fantasy:**  
FFXIV, FFXI, FF Grandmasters

**Kingdom Hearts:**  
KH χ / Unchained χ / Union χ  
KH Dark Road  
KH Missing‑Link (early)  
χ Back Cover

**Disney Worlds:**  
None yet — the universe is still forming.

**Smash Universes:**  
None — no story‑hearts exist yet.

**Chocobos:**  
Proto‑chocobos evolve; become sacred beasts.

**Summary:**  
The laws of magic, aether, and hearts are written; the Keyblade War scars reality.

---

# 🟦 **2. IVALICE AGES (20,000–30,000)**  
### *Auracite, espers, and divine politics*

**Final Fantasy:**  
FFXII, Revenant Wings, FFT, FFT S, FFTA, FFTA2  
(Cancelled: FF Fortress)

**Kingdom Hearts:**  
Foreteller echoes ripple into this era.

**Disney Worlds:**  
None manifest yet.

**Smash Universes:**  
None.

**Chocobos:**  
Knightly chocobo orders.

**Summary:**  
A world shaped by divine artifacts and political myth.

---

# 🟦 **3. SPIRA ERA (30,000–35,000)**  
### *Sin, memory, and dream‑world metaphysics*

**Final Fantasy:**  
FFX, FFX‑2, audio dramas, novellas

**Kingdom Hearts:**  
Sleeping World parallels (DDD)

**Disney Worlds:**  
None directly, but Spira’s dream logic resembles Wonderland.

**Smash Universes:**  
None.

**Chocobos:**  
Pilgrimage companions.

**Summary:**  
A world trapped in a cycle of sacrifice slowly awakens.

---

# 🟦 **4. CRYSTAL RESURGENCE (35,000–40,000)**  
### *The Void crisis and crystal rebirth*

**Final Fantasy:**  
FFV, Legend of the Crystals

**Kingdom Hearts:**  
Realm of Darkness parallels.

**Disney Worlds:**  
None.

**Smash Universes:**  
None.

**Chocobos:**  
Crystal guardians.

**Summary:**  
The planet survives a Void incursion and reforges its crystal order.

---

# 🟦 **5. ORIENCE CYCLES (40,000–45,000)**  
### *Time loops and divine academies*

**Final Fantasy:**  
FF Agito, Awakening, Type‑0  
(Cancelled: Type‑1, Type‑2)

**Kingdom Hearts:**  
Time travel metaphysics (DDD, KH3)

**Disney Worlds:**  
None.

**Smash Universes:**  
None.

**Chocobos:**  
War‑breed chocobos.

**Summary:**  
A world trapped in recursive war cycles struggles to break fate.

---

# 🟦 **6. GAIA / MIST ERA (45,000–50,000)**  
### *Identity, memory, and artificial souls*

**Final Fantasy:**  
FFIX

**Kingdom Hearts:**  
Nobodies, Replicas (KH2, Days)

**Disney Worlds:**  
Beast’s Castle (themes of identity)

**Smash Universes:**  
None.

**Chocobos:**  
Treasure hunters (Hot & Cold).

**Summary:**  
A world of memory and identity faces the ethics of artificial life.

---

# 🟦 **7. INDUSTRIAL & SPACE AGES (50,000–55,000)**  
### *Magitek, empires, and temporal collapse*

**Final Fantasy:**  
FFVI, FFVIII  
Chocobo World (VIII)

**Kingdom Hearts:**  
Hollow Bastion echoes (KH1/2)

**Disney Worlds:**  
Atlantica (KH1)  
Neverland  
Deep Jungle

**Smash Universes:**  
Metroid (Zebes), Star Fox (Lylat)

**Chocobos:**  
Industrial transport networks.

**Summary:**  
Technology reshapes magic, leading to temporal instability.

---

# 🟦 **8. FAL’CIE & PARADOX ERA (55,000–60,000)**  
### *God‑machines and paradox storms*

**Final Fantasy:**  
FFXIII trilogy  
Novels: Episode Zero, Fragments Before/After

**Kingdom Hearts:**  
χ‑blade prophecy echoes (BBS, KH3)

**Disney Worlds:**  
Enchanted Dominion  
Castle of Dreams  
Dwarf Woodlands

**Smash Universes:**  
Fire Emblem worlds (fate vs destiny)

**Chocobos:**  
Urban chocobo culture.

**Summary:**  
A world ruled by god‑machines fights to reclaim free will.

---

# 🟦 **9. MAKO AGE (60,000–65,000)**  
### *Corporate aether extraction and planetary trauma*

**Final Fantasy:**  
FFVII, Remake, Rebirth  
Before Crisis  
Crisis Core  
Advent Children  
Dirge of Cerberus  
Ever Crisis  
Last Order  
On the Way to a Smile  
Kids Are Alright  
Trace of Two Pasts

**Kingdom Hearts:**  
Data worlds (Re:coded)  
Heart extraction parallels

**Disney Worlds:**  
Tron / Space Paranoids  
Tron Legacy (Grid 2.0)

**Smash Universes:**  
Midgar (Cloud, Sephiroth)  
Metal Gear (Shadow Moses)

**Chocobos:**  
Chocobo Racing  
Chocobo’s Dungeon 2  
Chocobo Stallion  
Chocobo Land

**Summary:**  
Industrial exploitation of the planet leads to cosmic‑scale trauma.

---

# 🟦 **10. STARSCOURGE ERA (65,000–70,000)**  
### *Darkness plague and royal sacrifice*

**Final Fantasy:**  
FFXV, Brotherhood, Kingsglaive  
Episode Ardyn  
Dawn of the Future  
All XV mobile titles

**Kingdom Hearts:**  
Pureblood Heartless parallels

**Disney Worlds:**  
Pirates of the Caribbean  
Port Royal  
Caribbean (KH3)

**Smash Universes:**  
Tekken  
Street Fighter  
Bayonetta  
Persona 5 (Mementos)

**Chocobos:**  
Sanctuary ranches.

**Summary:**  
A world consumed by darkness is saved through sacrifice and myth.

---

# 🟦 **11. CRYSTAL MEMORY & VISION CRYSTAL AGES (70,000–71,000)**  
### *Memory‑realms and vision‑avatars*

**Final Fantasy:**  
Artniks, Dive  
Brave Exvius  
War of the Visions

**Kingdom Hearts:**  
Castle Oblivion  
Data Twilight Town

**Disney Worlds:**  
100 Acre Wood (memory‑world)

**Smash Universes:**  
Kirby’s Dream Land (memory‑logic)

**Chocobos:**  
Memory‑realm chocobos.

**Summary:**  
History becomes a summoning system; memory becomes power.

---

# 🟦 **12. PROTO‑MULTIVERSE & WORLD FRACTURE ERAS (71,000–72,000)**  
### *Stacked worlds and divine fragmentation*

**Final Fantasy:**  
FF Legend I–III  
FF Dimensions I–II

**Kingdom Hearts:**  
Quadratum  
Unreality

**Disney Worlds:**  
Toy Box  
Monstropolis  
San Fransokyo

**Smash Universes:**  
Minecraft World  
Xenoblade Chronicles worlds

**Chocobos:**  
Multiversal drift.

**Summary:**  
Worlds fracture, stack, and merge in unstable multiversal layers.

---

# 🟦 **13. DISSIDIA COSMIC ERA (72,000–72,350)**  
### *Memory wars of gods and cross‑era convergence*

**Final Fantasy:**  
Dissidia 012  
Dissidia  
Dissidia NT  
Opera Omnia  
Ehrgeiz  
Itadaki Street FF  
Fortune Street  
Theatrhythm Dragon Quest  
FFTCG  
FF Miniatures Game

**Kingdom Hearts:**  
Mirage Arena  
Keyblade Graveyard

**Disney Worlds:**  
Olympus Coliseum (arena logic)

**Smash Universes:**  
**Super Smash Bros. Ultimate**  
World of Light  
World of Darkness  
All Smash worlds (Hyrule, Mushroom Kingdom, Inkopolis, etc.)

**Chocobos:**  
Chocobo GP  
Chocobo GP’

**Summary:**  
The gods summon warriors from all worlds to fight in cosmic arenas.

---

# 🟦 **14. INTERDIMENSIONAL CHAOS STORM (72,315–72,335)**  
### *Rift overload and Wonderland collapse*

**Final Fantasy:**  
FF: Unlimited (all versions)

**Kingdom Hearts:**  
Wonderland  
Corridors of Darkness

**Disney Worlds:**  
Wonderland (KH1, KH2, KH3D)

**Smash Universes:**  
Dream Land (Kirby)

**Chocobos:**  
Wonderland chocobos.

**Summary:**  
A dimensional storm creates and destroys entire pocket worlds.

---

# 🟦 **15. CRYSTAL HARMONICS ERA (72,350–72,380)**  
### *History becomes music*

**Final Fantasy:**  
All Theatrhythm titles

**Kingdom Hearts:**  
Melody of Memory  
KH Orchestra films

**Disney Worlds:**  
Musical worlds (Atlantica KH2)

**Smash Universes:**  
Rhythm‑based stages (WarioWare, etc.)

**Chocobos:**  
Musical traditions.

**Summary:**  
The planet preserves its history through harmonic resonance.

---

# 🟦 **16. ECHO‑RESONANCE RESTORATION CYCLE (72,380–72,391)**  
### *Planetary memory purification*

**Final Fantasy:**  
Pixel Remasters I–VI  
Crystal Chronicles Remastered

**Kingdom Hearts:**  
KH3 ending (worldline reconstruction)

**Disney Worlds:**  
Re‑harmonized versions of classic worlds

**Smash Universes:**  
World of Light’s restoration

**Chocobos:**  
Echo‑keepers.

**Summary:**  
The world replays its past to heal metaphysical scars.

---

# 🟦 **17. WHIMSY DIMENSION ERA (72,391–72,396)**  
### *Dream‑dimensions and mirage ecosystems*

**Final Fantasy:**  
World of Final Fantasy  
Meli‑Melo

**Kingdom Hearts:**  
Sleeping Worlds (DDD)  
0.2 Fragmentary Passage

**Disney Worlds:**  
Fantasia  
Symphony of Sorcery

**Smash Universes:**  
Dream‑logic stages (Magicant)

**Chocobos:**  
Chocobo’s Dungeon (Wii)  
EVERY BUDDY!

**Summary:**  
A dream‑dimension forms where memories become living creatures.

---

# 🟦 **18. DATA CRYSTAL & DATA‑AETHER ERAS (72,396–72,410)**  
### *Digital worlds and synthetic heroes*

**Final Fantasy:**  
Airborne Brigade  
Brigade Break the Seal  
All the Bravest  
Pictlogica  
World Wide Words  
Record Keeper  
Heavenstrike Rivals  
Portal App  
Mobius  
FF Digital Card Game

**Kingdom Hearts:**  
Re:coded  
Data Sora  
KH VR Experience

**Disney Worlds:**  
The Grid  
Space Paranoids

**Smash Universes:**  
Pac‑Man  
Mega Man  
R.O.B.

**Chocobos:**  
Chocobo Panic  
Chocobo’s Crystal Tower

**Summary:**  
The planet builds entire synthetic worlds to preserve itself.

---

# 🟦 **19. LUNAR ERA & SECOND LUNAR CRISIS (72,410–72,450)**  
### *Moon gods return*

**Final Fantasy:**  
FFIV  
The After Years  
FFIV novels

**Kingdom Hearts:**  
World‑judgment parallels

**Disney Worlds:**  
None directly

**Smash Universes:**  
Castlevania (moon‑aligned themes)

**Chocobos:**  
Lunar‑touched chocobos.

**Summary:**  
The moon’s ancient creators return for a final judgment.

---

# 🟦 **20. MANA, SIMPLIFICATION & FAIRY‑TALE ERAS (72,450–72,485)**  
### *Planetary healing and storybook worlds*

**Final Fantasy:**  
FF Adventure  
Mystic Quest  
4 Heroes of Light  
Voice Fantasy

**Kingdom Hearts:**  
100 Acre Wood  
Disney fairy‑tale worlds

**Disney Worlds:**  
Cinderella  
Snow White  
Sleeping Beauty

**Smash Universes:**  
Yoshi’s Island  
Dream‑like stages

**Chocobos:**  
Forest guardians.

**Summary:**  
The planet simplifies itself to recover from cosmic trauma.

---

# 🟦 **21. CRYSTAL CHRONICLES MEGACYCLE (72,485–73,500)**  
### *Miasma, caravans, and crystal purification*

**Final Fantasy:**  
Ring of Fates  
Echoes of Time  
My Life as a King  
My Life as a Darklord  
Crystal Guardians  
Vanguard Storm  
Crystal Chronicles  
Crystal Bearers

**Kingdom Hearts:**  
World‑barrier metaphysics (Gummi Ship)

**Disney Worlds:**  
Worlds separated by barriers (KH1)

**Smash Universes:**  
Isolated realms (Subspace Emissary echoes)

**Chocobos:**  
Caravan chocobos.

**Summary:**  
A toxic age forces civilization into crystal‑based survival cycles.

---

# 🟦 **22. PHANTOM PLAGUE ERA (73,500–73,900)**  
### *Gaia‑theory collapse*

**Final Fantasy:**  
The Spirits Within

**Kingdom Hearts:**  
Heart‑ghost parallels

**Disney Worlds:**  
Haunted Mansion (thematic)

**Smash Universes:**  
Luigi’s Mansion

**Chocobos:**  
Phantom‑refuge chocobos.

**Summary:**  
Alien phantoms nearly extinguish the world’s life‑force.

---

# 🟦 **23. FINAL DECLINE (73,900–74,000)**  
### *Aether burnout*

**Final Fantasy:**  
FFXVI

**Kingdom Hearts:**  
Fading worlds (KH3)

**Disney Worlds:**  
None

**Smash Universes:**  
Dark, dying worlds (World of Darkness)

**Chocobos:**  
Golden twilight era.

**Summary:**  
The world’s magic burns out, ending the age of crystals.

---

# 🟨 **24. POST‑DECLINE CHOCOBO ERA (74,000+)**  
### *After humanity fades*

**Final Fantasy:**  
None — this is the Chocobo future

**Kingdom Hearts:**  
The Final World

**Disney Worlds:**  
None

**Smash Universes:**  
None

**Chocobos:**  
The last civilization; the final archivists.

**Summary:**  
Chocobos inherit the world and preserve all history.

---

A What-If Final Fantasy Timeline

# 🌌 **THE COMPLETE ERA‑BY‑ERA MULTIVERSAL TIMELINE** --- # 🟦 **1. PRIMORDIAL & DIVINE ERAS (0–20,000)**   ### *The birth of aether, go...