Saturday, December 25, 2021

Merry Christmas

Merry Christmas everyone,

I know some folks set off for traveling yesterday, and so I hope everyone made it where they wanted to be for today's holiday!

Last night's stream was a variety night,  featuring four games, and it would've been five, if the UK exclusive, Extreme Ghostbusters; The Ultimate Invasion, would've displayed properly. Oh well.


Anyway, the first game we featured was WWF SmackDown, which was released back in March of 2000 for the PlayStation. Relearning how to play this took some time, as it's fast pace brawler. Sure the matches on normal difficulty would take a few minutes, the biggest issue is figuring out how to stun the opponents to hit the finishers. We did matches with everyone on the roster, mostly singles matches, but also a couple of tag team bouts. Now does it hold up after 20 years... kind of. It is a relic of its time in terms of how it looks, but it's still a fun game.


Next was Marvel Super Heroes, and this was the Japan-region version I picked up last year. Originally released in arcades in October of 1995, the PlayStation got its version in September of 1997. On 'normal' speed, the game is sluggish as hell, but on Turbo its plays really well. We did a few arcade runs, and tried out different characters. My main for this is still Psylocke, as she has a nice variety of moves that fit my frantic play-style. Does it hold up, yes it does, the a.i. may be cheap at times, but it certainly has a nostalgia factor to it.


We spent some time playing Mortal Kombat Mythologies Sub-Zero, originally released for the PlayStation in October of 1997... I swear this game is basically what inspired Bloodborne and similar games for its ass-backwards controls and the need to be perfect on everything you do. Don't get me wrong, it is a good looking back,and the cut-scenes are hilarious with the bad acting... but the controls are what hold it back. The button layout is to mimic that of the Mortal Kombat III, and its so against the grain, there is a reason why this game has the level of infamy that it does. I mean you have a button that you need to press to turn around for crying out loud.


Finally the nigh concluded with Capcom Fighting Evolution... the game that is said to be the reason why Capcom did not make a fighting game until Street Fighter IV.... and I don't see why. Sure there is  very uneven look to the game since the sprites from Street Fighter III, Red Earth, Street FIghter Alpha III and Darkstalkers were all ripped from their games, why the sprites for Street Fighter II were basically brand new. Game play wise its solid, Sakura plays as I expect her to, even if her sprite standing next say Chun Li is a clear indicator that this was not exactly a polished product in terms of its presentation. The a.i. is also pretty wonky, as some times its just standing there waiting to get punched and other times it's a tooth and nail fight to the death.

Following the stream we raided ThisGuyTom who was playing Overwatch over at twitch.tv/thisguytom

Twitch Clip Links

Today's Fitness Boxing 2 daily workout featured Left-Right Step Combo, Double Combo #2 and Advanced Combo #2 for a duration of 31 minutes and an estimated calorie burn of 554 kcal.

My brother and his family tested negative after recently catching Covid, so that is some very good news.

Question) You're in a car, headed north and you see a red fire engine to your right and a fence to your left. There's a horse in front of you and a helicopter behind you. What do you do?

Answer) Put down your drink and carefully get off the merry go round!


My off-stream Final Fantasy XIV adventures, saw me focus on what is the YoRHa: Dark Apocalypse Questline, namely to deal with the third alliance raid, following the two that were seen on Thursday's stream. Needless to say it gets very metaphysical in terms of the plot... and I can safely say I'm glad I got that third raid done because I'm very unwilling to want to deal with it again. I've seen some bullshit AOE attacks in the two months of playing Final Fantasy XIV, but having to worry about attacks coming from behind is just insanity!

For tonight's stream, we may just do another variety night, as we'll get back to the normal routine on Sunday's stream. 

So on that note we'll see you later over on twitch.tv/fredcasden!

Persona 4 Golden and other notes

We opened up Persona 4 Golden tonight, and the intro certainly reminded me of the one for Persona 4 Dancing All-Night... and of course I mad...