So the Tiny Tina's Dungeon Keep DLC for Borderlands 2 is way more interesting than the Hammerlock Big Game Hunt, just in terms of everything making sense in how each area is laid out and no cheap instant fail side-quests. We only knocked out the first two chapters but did every side quest I came across.
That said, I figure the DLC is basically Tiny Tina's way of coping with a lot of the hardship she went through considering how she seems to want to think Roland is alive... well technically he is because I have not finished the main game of Borderlands 2 yet lol.
Also, it really shocked me to realize that the DLC was later released as a stand along game. I get that it's a unique novelty but I'm not sure that was a good idea or even a good value since it's basically about 10-12 hours worth of content.
Borderlands 2 will return on Monday
Tomorrow's stream will feature Ghost of Tsushima
Big thanks to Oldish22 for the raid following their stream of Final Fantasy XIV
For the raid we dropped in on rumhamshmah who was playing Cat Quest II
Work was super productive this evening, thing I was about 20% over production give or take as an assignment that would normally run in the day was tried in the evening, and we totally kicked ass.
Finished the WWE story commission and started work on the next one which is Arrow related
Have to consider what groceries to get since it's that time again! Also pay Comcast and probably pre-pay the Water Bill as well.
Borderlands 2 Achievements
- I Totes Planned That Boss: Slew Mister Boney Pants Guy
- Keep Rollin' Rollin' Rollin': Demonstrated your skill, or lack thereof, at rolling the magical treasure orb of many sides
- Yaaaaaay: Introduced thyself to the White Knight
- They Was All "Hey That's Mine": Unsheathed 5 swords from Immortal Skeletaurs without leaving the area
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