Good morning everybody,
Well work for me was cut short yesterday afternoon because I have that sinking feeling they are looking to stretch out current day-time assignments, seeing as how there was no work for those working the evening this week. So basically my shift ended at 3:30 PM Eastern. Which meant I could've started last night's stream a lot earlier than 6:30 PM Eastern, but I took advantage of the extra time to go through some more CDs and boxes to get more of a handle on things heading out the door in the coming weeks.
Last night's stream of The Division was a lot of fun, big thanks to Iceman for joining in as two more areas of the map were cleared out. We did have a few hilarious moments, such as coming across an ECHO that showed a scene that felt very real with a bunch of idiots getting together for a party when they were told to stay home during a pandemic. Keep in mind The Division came out in March 2016. I picked up two achievements last night as well.- Good With My Hands: Craft 10 items.
- Lean On Me: Heal or Buff allies 100 times while in a group.
Also, near as I can tell, based on areas of the map left to explore and the indication of collectables found, I'm at about the half-way point of the game overall, so progress certainly being made!
Twitch Clips: This Feels Very Real... This is really topical these days in 2021
Twitch Clips: Where Is This Damn Dude? AY DIOS MIO!
Following last night's stream, I jumped into more Mortal Kombat 11 stuff, farming away at several achievements and even trying the online mode, as in basically me getting my ass kicked by other players from around the world. There is an achievement for playing 50 casual, non-ranked matches, so maybe we'll make that a stream next week. Anyway here's the list of things accomplished last night.
- Caged: Perform 2 different FATALITIES with Johnny Cage
- Balanced: Perform 2 different FATALITIES with Cetrion
- Royal Guard: Perform 2 different FATALITIES with Jade
- Turn Back Time: Perform 2 different FATALITIES with Geras
- My AI Can Do It: Play 10 AI Battle Simulator sets
- Gimme Dat Money: Spend 50,000 koins in the Naknadan shrine
- Ka-Ballin: Perform 2 different FATALITIES with Kaba
- Blood Bath: Perform 2 different FATALITIES with Skarlet
- Double Dose Of Deadly: Perform 2 different FATALITIES with Noob
I have noticed that there are no achievements associated with the DLC characters, which is rather odd. Then again a lot of the choices made for MK11 seems odd to me.
We've officially added a physical copy of Hades for the Nintendo Switch to my collection yesterday. Yes we have it digitally, but there is something awesome about having a physical copy as well.
Today's Fitness Boxing 2 Session marked the 311th day since the start of the first Fitness Boxing in July, we're up to 94 points for Bernardo's Best Friend Achievement, so staying on pace to wrap that up on Saturday. We're up to 4891 estimated calorie's burned for the week, so we have a chance of surpassing last weeks total of 5121.Since it's Thursday, you know my attention does turn to Star Trek Online, and hey the patch notes for this week indicate they actually fixed some things for a chance. Here's the list for that:
General:
- Resolved an issue that was causing the Zipline during the “Dragon’s Deceit” mission to appear stuck on Captains characters.
- Skipping cutscenes now requires the player to hold down the escape key for a couple of seconds, in order to reduce accidental skipping, as well as problems caused by skipping a scene while assets are still loading in.
- Updated Dominion Bridge Officer backgrounds in the Bridge Officer tray.
- Updated and added search filters to the Accolades list in the Journal.
- Updated filters in the Ship Vendor to include Purchase and Non-Purchase options.
Systems:
- Resolved an issue where the Tholian Webspinner Array console was applying its bonus vs Held targets against non-held targets. Tholian Webspinner Array +20% Crit Chance vs Held foes redesigned to +50% Bonus Damage vs Held foes
- Resolved an issue that was causing Ground Captain Abilities to not be capable of Exposing enemies.
- The increased Expose Chance and Expose Duration applied by the Section 31 Phaser Pistol is now passive and affects all abilities as long as the weapon is equipped. This fixes the issue where it would not affect itself until after it had been fired at a target.
- Resolved an issue that could cause the hazard visuals from Ionic Turbulence to not play if no enemies were being affected by it.
- Resolved an issue that could cause Ionic Turbulence to not inherit certain ownership properties correctly.
None of this will effect what we've been doing with Star Trek Online as of late, since it's time is being split with other games on Thrusdays. So tonight we'll do the endeavors stuff using Sorra, a few Task Force Ops using Zagreus and then once those are done we'll switch over to something else. I'm thinking maybe Cobra Kai, but not 100% sure as of yet.
And on that note we'll see you later over on twitch.tv/fredcasden!